A Study on the Phenomenon of Counter-Hitting Opponent's Wake-up Attacks

This lab conducted its first experiment today regarding the phenomenon of countering an opponent's wake-up attack, which has been frequently observed since before.
The conclusion is that although not all situations could be set up, when proceeding with the following cases, all wake-up attacks could be counter-hit if the timing was right.
However, it is presumed that the timing will differ for each opponent character.
I think that if one thoroughly masters the method of counter-hitting wake-up attacks, even if it cannot be perfect during wake-up offense/defense, one can gain a significant psychological advantage.
The experiment settings are as follows
0. Test Subjects: Akira, Jacky (Their timings are different; Akira is slow, and Jacky requires moves to be executed with a slightly faster feel)
1. Wake-up Speed: Fast
2. Roll Direction: Up, Down
3. Wake-up Attack: Mid, Low
4. Opponent's Stance: When their feet/head are facing the sky/ground and pointing towards me
